Archive of February 2019

AGC - Adventure Game Creator - source code

Just in case anyone is interested, here is the source code to the AGC program (see previous post).

It is written in delphi, it is 20-odd years old; the Delphi version is outdated, the code, is probably not pretty and buggy.

You might be able to get it to compile - you might be able to make a half decent program using bits of it. If so, that's great. Crediting me would be nice, if you feel that way inclined.

Obviously, there is no warranty, and don't come to me crying if it blows your computer up. Or something.


Grab the source archive here

AGC - Adventure Game Creator

Back in 1996, using apparently Delphi V1 or 2, I wrote an adventure game creator program, called AGC.

It was a blatant rip-off of the PAW by Gilsoft, and I'd like to apologise to Tim for massacring his software in this way!

Today, I came across the backup floppy I had of the original program, and so I'm putting it up here for posterity.

If you run 'project.exe', you'll get a reasonable (I think) version of the original PAW demonstration game, in the park. As I recall, even things like the bird semi-autonomously moving and so on, used to work.

If you decide to have a play, beware - it was written in 1996, and according to the about page, it is only version 0.2, so god only knows what happens when you press some of the buttons.

You can get it here